public class Layer
extends java.lang.Object
Modifier and Type | Field and Description |
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LayerThread |
layerThread |
Constructor and Description |
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Layer() |
Modifier and Type | Method and Description |
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void |
preSceneFlush(LayerThread layerThread)
Called on the layer thread right before we flush changes out to the scene.
|
void |
shutdown()
This method is called when a layer is to be removed.
|
void |
startLayer(LayerThread inLayerThread)
Once your layer is created and handed to the LayerThread, it needs to
actually be started on that layer.
|
public LayerThread layerThread
public void startLayer(LayerThread inLayerThread)
inLayerThread
- public void preSceneFlush(LayerThread layerThread)
public void shutdown()
If the MaplyController is shut down, you may not get this call and instead may simply be deleted.