public class QuadImageLoader extends QuadImageLoaderBase
QuadLoaderBase.Mode
BaseDrawPriorityDefault, DrawPriorityPerLevelDefault
loadInterp, samplingLayer, tileFetcher
Constructor and Description |
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QuadImageLoader(SamplingParams params,
TileInfoNew tileInfo,
BaseController control)
Initialize with a single tile info object and the sampling parameters.
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Modifier and Type | Method and Description |
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void |
changeTileInfo(TileInfoNew tileInfo)
Change the tile source and force a reload.
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changeTileInfo, delayedInit, delayedInitNative, getTileFetcher, makeLoaderReturn, setBaseDrawPriority, setBorderTexel, setColor, setColor, setDrawPriorityPerLevel, setImageFormat, setImageFormatNative, setRenderTarget, setRenderTargetID, setShader, setShaderID, setZBufferRead, setZBufferWrite
boundsForTile, boundsForTileNative, changeLoaderInterpreter, cleanupNative, clearFrameAsset, displayCenterForTile, displayCenterForTileNative, finalize, geoBoundsForTile, geoBoundsForTileNative, getController, getFlipY, getFrameID, getGeneration, mergeLoaderReturn, processBatchOps, reload, reloadNative, samplingLayerConnect, samplingLayerDisconnect, setDebugMode, setFlipY, setLoaderInterpreter, setTileFetcher, shutdown, startTileFetch
public QuadImageLoader(SamplingParams params, TileInfoNew tileInfo, BaseController control)
params
- The sampling parameters describing how to break down the data for projection onto a globe or map.tileInfo
- A single tile info object describing where the data is and how to get it.control
- the controller to add objects to.public void changeTileInfo(TileInfoNew tileInfo)