MaplyControllerLayer
Objective-C
@interface MaplyControllerLayer : NSObject
Swift
class MaplyControllerLayer : NSObject
The View Controller Layer is a base class for other display layers.
You don’t create these directly. This is a base class for other things. Its hooks into the rest of the system are hidden.
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Set the priority for drawing.
This is how you control where the geometry produced by this layer shows up with respect to other layers and other geometry. This must be set immediately after creation. It will have undefined behavior after the layer has started.
Declaration
Objective-C
@property (nonatomic) int drawPriority;
Swift
var drawPriority: Int32 { get set }
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Set as unique identifier, or group…
use this property in order to localize this layer in the Globe/Map, you use in a predicate to catch as a load layer in Globe…
Declaration
Objective-C
@property (nonatomic, strong) NSString *identifier;
Swift
var identifier: String! { get set }