Constants
The following constants are available globally.
-
Use this hint to turn the zbuffer on or off. Pass in an NSNumber boolean. Takes effect on the next frame.
Declaration
Objective-C
extern NSString *const kMaplyRenderHintZBuffer
Swift
let kMaplyRenderHintZBuffer: String
-
Use this hint to turn culling optimization on or off. Pass in an NSNumber boolean.
Declaration
Objective-C
extern NSString *const kMaplyRenderHintCulling
Swift
let kMaplyRenderHintCulling: String
-
These are options for lighting modes, basically different default shader programs. Only works with OpenGL ES 2.0 mode. Accepted values are: none,regular
Declaration
Objective-C
extern NSString *const kMaplyRendererLightingMode
Swift
let kMaplyRendererLightingMode: String
-
If the z buffer is on, this will let you resolve. Takes an NSNumber boolean
Declaration
Objective-C
extern NSString *const kMaplyDrawOffset
Swift
let kMaplyDrawOffset: String
-
This helps decide what order things are drawn in. Useful when the z buffer is off or you’re using transparency. Takes an NSNumber int.
Declaration
Objective-C
extern NSString *const kMaplyDrawPriority
Swift
let kMaplyDrawPriority: String
-
Minimum point at which a feature is visible. Takes an NSNumber float. The radius of the globe is 1.0
Declaration
Objective-C
extern NSString *const kMaplyMinVis
Swift
let kMaplyMinVis: String
-
Maximum point at which a feature is visible. Takes an NSNumber float. The radius of the globe is 1.0
Declaration
Objective-C
extern NSString *const kMaplyMaxVis
Swift
let kMaplyMaxVis: String
-
Minimum distance from the viewer at which to display geometry.
Declaration
Objective-C
extern NSString *const kMaplyViewerMinDist
Swift
let kMaplyViewerMinDist: String
-
Maximum distance from the viewer at which to display geometry.
Declaration
Objective-C
extern NSString *const kMaplyViewerMaxDist
Swift
let kMaplyViewerMaxDist: String
-
Center to use when evaluating distance to viewable geometry (X)
Declaration
Objective-C
extern NSString *const kMaplyViewableCenterX
Swift
let kMaplyViewableCenterX: String
-
Center to use when evaluating distance to viewable geometry (Y)
Declaration
Objective-C
extern NSString *const kMaplyViewableCenterY
Swift
let kMaplyViewableCenterY: String
-
Center to use when evaluating distance to viewable geometry (Z)
Declaration
Objective-C
extern NSString *const kMaplyViewableCenterZ
Swift
let kMaplyViewableCenterZ: String
-
The amount of time for a feature to fade in or out. Takes an NSNumber float for seconds.
Declaration
Objective-C
extern NSString *const kMaplyFade
Swift
let kMaplyFade: String
-
Fade the feature in over time.
Declaration
Objective-C
extern NSString *const kMaplyFadeIn
Swift
let kMaplyFadeIn: String
-
Fade the feature out over time
Declaration
Objective-C
extern NSString *const kMaplyFadeOut
Swift
let kMaplyFadeOut: String
-
When to start fading out
Declaration
Objective-C
extern NSString *const kMaplyFadeOutTime
Swift
let kMaplyFadeOutTime: String
-
Enable or disable an object. This can be used to create an object disabled.
Declaration
Objective-C
extern NSString *const kMaplyEnable
Swift
let kMaplyEnable: String
-
If set, we’ll enable the objects only between the start and end time
Declaration
Objective-C
extern NSString *const kMaplyEnableStart
Swift
let kMaplyEnableStart: String
-
If set, we’ll enable the objects only between the start and end time
Declaration
Objective-C
extern NSString *const kMaplyEnableEnd
Swift
let kMaplyEnableEnd: String
-
Request a given object take the z buffer into account
Declaration
Objective-C
extern NSString *const kMaplyZBufferRead
Swift
let kMaplyZBufferRead: String
-
Have a given object write itself to the z buffer
Declaration
Objective-C
extern NSString *const kMaplyZBufferWrite
Swift
let kMaplyZBufferWrite: String
-
Set the render target if the given geometry type supports it
Declaration
Objective-C
extern NSString *const kMaplyRenderTarget
Swift
let kMaplyRenderTarget: String
-
Assign a shader program to a particular feature. Use the shader program’s name
Declaration
Objective-C
extern NSString *const kMaplyShader
Swift
let kMaplyShader: String
-
An NSDictionary containing uniforms to apply to a shader before drawing
Declaration
Objective-C
extern NSString *const kMaplyShaderUniforms
Swift
let kMaplyShaderUniforms: String
-
Keep drawing for this number of frames after we’d normally stop
Declaration
Objective-C
extern NSString *const kMaplyExtraFrames
Swift
let kMaplyExtraFrames: String
-
Stars, moon, stars, atmosphere
Declaration
Objective-C
extern const int kMaplyStarsDrawPriorityDefault
Swift
let kMaplyStarsDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplySunDrawPriorityDefault
Swift
let kMaplySunDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyMoonDrawPriorityDefault
Swift
let kMaplyMoonDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyAtmosphereDrawPriorityDefault
Swift
let kMaplyAtmosphereDrawPriorityDefault: Int32
-
Where we start image layer draw priorities
Declaration
Objective-C
extern const int kMaplyImageLayerDrawPriorityDefault
Swift
let kMaplyImageLayerDrawPriorityDefault: Int32
-
We’ll start filling in features right around here
Declaration
Objective-C
extern const int kMaplyFeatureDrawPriorityBase
Swift
let kMaplyFeatureDrawPriorityBase: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyStickerDrawPriorityDefault
Swift
let kMaplyStickerDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyMarkerDrawPriorityDefault
Swift
let kMaplyMarkerDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyVectorDrawPriorityDefault
Swift
let kMaplyVectorDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyParticleSystemDrawPriorityDefault
Swift
let kMaplyParticleSystemDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyLabelDrawPriorityDefault
Swift
let kMaplyLabelDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyLoftedPolysDrawPriorityDefault
Swift
let kMaplyLoftedPolysDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyShapeDrawPriorityDefault
Swift
let kMaplyShapeDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyBillboardDrawPriorityDefault
Swift
let kMaplyBillboardDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyModelDrawPriorityDefault
Swift
let kMaplyModelDrawPriorityDefault: Int32
-
Undocumented
Declaration
Objective-C
extern const int kMaplyMaxDrawPriorityDefault
Swift
let kMaplyMaxDrawPriorityDefault: Int32
-
Color of the text being rendered. Takes a UIColor.
Declaration
Objective-C
extern NSString *const kMaplyTextColor
Swift
let kMaplyTextColor: String
-
Background color for the text. Takes a UIColor.
Declaration
Objective-C
extern NSString *const kMaplyBackgroundColor
Swift
let kMaplyBackgroundColor: String
-
Font to use in rendering text. Takes a UIFont.
Declaration
Objective-C
extern NSString *const kMaplyFont
Swift
let kMaplyFont: String
-
Default height of the text. If for screen space, this in points. If for 3D, remember that
Declaration
Objective-C
extern NSString *const kMaplyLabelHeight
Swift
let kMaplyLabelHeight: String
-
Default width of the text. See height for more info and, in general, use height instead.
Declaration
Objective-C
extern NSString *const kMaplyLabelWidth
Swift
let kMaplyLabelWidth: String
-
Justification for label placement. This takes an NSString with one of: middle, left, right
Declaration
Objective-C
extern NSString *const kMaplyJustify
Swift
let kMaplyJustify: String
-
If set, we’ll draw a shadow behind each label with this as the stroke size
Declaration
Objective-C
extern NSString *const kMaplyShadowSize
Swift
let kMaplyShadowSize: String
-
If shadow size is being used, we can control the shadow color like so
Declaration
Objective-C
extern NSString *const kMaplyShadowColor
Swift
let kMaplyShadowColor: String
-
If outline is being used, we can control the color
Declaration
Objective-C
extern NSString *const kMaplyTextOutlineSize
Swift
let kMaplyTextOutlineSize: String
-
Vertical line spacing. Defaults to the Font’s line spacing
Declaration
Objective-C
extern NSString *const kMaplyTextLineSpacing
Swift
let kMaplyTextLineSpacing: String
-
If outline is being used, we can control the stroke size
Declaration
Objective-C
extern NSString *const kMaplyTextOutlineColor
Swift
let kMaplyTextOutlineColor: String
-
When creating textures, we may pass in the size
Declaration
Objective-C
extern NSString *const kMaplyTexSizeX
Swift
let kMaplyTexSizeX: String
-
When creating textures, we may pass in the size
Declaration
Objective-C
extern NSString *const kMaplyTexSizeY
Swift
let kMaplyTexSizeY: String
-
How to justify multi-line text
Declaration
Objective-C
extern NSString *const kMaplyTextJustify
Swift
let kMaplyTextJustify: String
-
Justify text to the right
Declaration
Objective-C
extern NSString *const kMaplyTextJustifyRight
Swift
let kMaplyTextJustifyRight: String
-
Justify text to the left
Declaration
Objective-C
extern NSString *const kMaplyTextJustifyLeft
Swift
let kMaplyTextJustifyLeft: String
-
Justify text to the center
Declaration
Objective-C
extern NSString *const kMaplyTextJustifyCenter
Swift
let kMaplyTextJustifyCenter: String
-
These are used for screen and regular markers.
Declaration
Objective-C
extern NSString *const kMaplyClusterGroup
Swift
let kMaplyClusterGroup: String
-
Color is used for the polygon generated for a marker. It will combine with the image, if there is one or it will be visible if there is no texture. Takes a UIColor
Declaration
Objective-C
extern NSString *const kMaplyColor
Swift
let kMaplyColor: String
-
Width is used by the vector layer for line widths
Declaration
Objective-C
extern NSString *const kMaplyVecWidth
Swift
let kMaplyVecWidth: String
-
If filled is set, we draw the areals as filled polygons
Declaration
Objective-C
extern NSString *const kMaplyFilled
Swift
let kMaplyFilled: String
-
If set, the texture to apply to the feature
Declaration
Objective-C
extern NSString *const kMaplyVecTexture
Swift
let kMaplyVecTexture: String
-
X scale for textures applied to vectors
Declaration
Objective-C
extern NSString *const kMaplyVecTexScaleX
Swift
let kMaplyVecTexScaleX: String
-
Y scale for textures applied to vectors
Declaration
Objective-C
extern NSString *const kMaplyVecTexScaleY
Swift
let kMaplyVecTexScaleY: String
-
The projection to use when generating texture coordinates
Declaration
Objective-C
extern NSString *const kMaplyVecTextureProjection
Swift
let kMaplyVecTextureProjection: String
-
Tangent plane projection for texture coordinates
Declaration
Objective-C
extern NSString *const kMaplyProjectionTangentPlane
Swift
let kMaplyProjectionTangentPlane: String
-
Screen space “projection” for texture coordinates
Declaration
Objective-C
extern NSString *const kMaplyProjectionScreen
Swift
let kMaplyProjectionScreen: String
-
If set to true we’ll centered any drawables we create for features This fixes the jittering problem when zoomed in close
Declaration
Objective-C
extern NSString *const kMaplyVecCentered
Swift
let kMaplyVecCentered: String
-
Center of the feature, to use for texture calculations
Declaration
Objective-C
extern NSString *const kMaplyVecCenterX
Swift
let kMaplyVecCenterX: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyVecCenterY
Swift
let kMaplyVecCenterY: String
-
For wide vectors, we can widen them in screen space or display space
Declaration
Objective-C
extern NSString *const kMaplyWideVecCoordType
Swift
let kMaplyWideVecCoordType: String
-
Widened vectors are widened in real space. The width is in meters.
Declaration
Objective-C
extern NSString *const kMaplyWideVecCoordTypeReal
Swift
let kMaplyWideVecCoordTypeReal: String
-
Widened vectors are widened in screen space. The width is in pixels.
Declaration
Objective-C
extern NSString *const kMaplyWideVecCoordTypeScreen
Swift
let kMaplyWideVecCoordTypeScreen: String
-
For wide vectors we can control the line joins See: http://www.w3.org/TR/SVG/painting.html#StrokeLinejoinProperty
Declaration
Objective-C
extern NSString *const kMaplyWideVecJoinType
Swift
let kMaplyWideVecJoinType: String
-
Widened vectors are joined with miters
Declaration
Objective-C
extern NSString *const kMaplyWideVecMiterJoin
Swift
let kMaplyWideVecMiterJoin: String
-
Widened vectors are joined with a bevel
Declaration
Objective-C
extern NSString *const kMaplyWideVecBevelJoin
Swift
let kMaplyWideVecBevelJoin: String
-
Number of pixels to use in blending the edges of the wide vectors
Declaration
Objective-C
extern NSString *const kMaplyWideVecEdgeFalloff
Swift
let kMaplyWideVecEdgeFalloff: String
-
Miter joins will turn to bevel joins past this number of degrees
Declaration
Objective-C
extern NSString *const kMaplyWideVecMiterLimit
Swift
let kMaplyWideVecMiterLimit: String
-
This is the length you’d like the texture to start repeating after. It’s real world coordinates for kMaplyWideVecCoordTypeReal and pixel size for kMaplyWideVecCoordTypeScreen
Declaration
Objective-C
extern NSString *const kMaplyWideVecTexRepeatLen
Swift
let kMaplyWideVecTexRepeatLen: String
-
If set we’ll break up a vector feature to the given epsilon on a globe surface
Declaration
Objective-C
extern NSString *const kMaplySubdivEpsilon
Swift
let kMaplySubdivEpsilon: String
-
If subdiv epsilon is set we’ll look for a subdivision type. Default is simple.
Declaration
Objective-C
extern NSString *const kMaplySubdivType
Swift
let kMaplySubdivType: String
-
Subdivide the vector edges along a great circle
Declaration
Objective-C
extern NSString *const kMaplySubdivGreatCircle
Swift
let kMaplySubdivGreatCircle: String
-
Subdivide into a fixed number of segmenets
Declaration
Objective-C
extern NSString *const kMaplySubdivStatic
Swift
let kMaplySubdivStatic: String
-
Subdivide the vectors edges along lat/lon
Declaration
Objective-C
extern NSString *const kMaplySubdivSimple
Swift
let kMaplySubdivSimple: String
-
Clip features along a grid of the given size
Declaration
Objective-C
extern NSString *const kMaplySubdivGrid
Swift
let kMaplySubdivGrid: String
-
Used to turn off selection in vectors
Declaration
Objective-C
extern NSString *const kMaplySelectable
Swift
let kMaplySelectable: String
-
Sampling size along one dimension
Declaration
Objective-C
extern NSString *const kMaplySampleX
Swift
let kMaplySampleX: String
-
Sampling size along one dimension
Declaration
Objective-C
extern NSString *const kMaplySampleY
Swift
let kMaplySampleY: String
-
Images to use when changing a sticker
Declaration
Objective-C
extern NSString *const kMaplyStickerImages
Swift
let kMaplyStickerImages: String
-
Image format to use for the new images
Declaration
Objective-C
extern NSString *const kMaplyStickerImageFormat
Swift
let kMaplyStickerImageFormat: String
-
Billboard orientation
Declaration
Objective-C
extern NSString *const kMaplyBillboardOrient
Swift
let kMaplyBillboardOrient: String
-
Billboards are oriented toward the eye, but rotate on the ground
Declaration
Objective-C
extern NSString *const kMaplyBillboardOrientGround
Swift
let kMaplyBillboardOrientGround: String
-
Billboards are oriented only towards the eye
Declaration
Objective-C
extern NSString *const kMaplyBillboardOrientEye
Swift
let kMaplyBillboardOrientEye: String
-
Height above the ground
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyHeight
Swift
let kMaplyLoftedPolyHeight: String
-
Boolean that turns on/off top (on by default)
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyTop
Swift
let kMaplyLoftedPolyTop: String
-
Boolean that turns on/off sides (on by default)
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolySide
Swift
let kMaplyLoftedPolySide: String
-
If present, we’ll start the lofted poly above 0 height
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyBase
Swift
let kMaplyLoftedPolyBase: String
-
Grid size we used to chop the lofted polygons up (10 degress by default)
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyGridSize
Swift
let kMaplyLoftedPolyGridSize: String
-
If set to @(YES) this will draw an outline around the top of the lofted poly in lines
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyOutline
Swift
let kMaplyLoftedPolyOutline: String
-
If set to @(YES) this will draw an outline around the bottom of the lofted poly in lines
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyOutlineBottom
Swift
let kMaplyLoftedPolyOutlineBottom: String
-
If the outline is one this is the outline’s color
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyOutlineColor
Swift
let kMaplyLoftedPolyOutlineColor: String
-
This is the outline’s width if it’s turned on
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyOutlineWidth
Swift
let kMaplyLoftedPolyOutlineWidth: String
-
Draw priority of the lines created for the lofted poly outline
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyOutlineDrawPriority
Swift
let kMaplyLoftedPolyOutlineDrawPriority: String
-
If set and we’re drawing an outline, this will create lines up the sides
Declaration
Objective-C
extern NSString *const kMaplyLoftedPolyOutlineSide
Swift
let kMaplyLoftedPolyOutlineSide: String
-
Samples (x) to use when converting shape to polygons
Declaration
Objective-C
extern NSString *const kMaplyShapeSampleX
Swift
let kMaplyShapeSampleX: String
-
Samples (y) to use when converting shape to polygons
Declaration
Objective-C
extern NSString *const kMaplyShapeSampleY
Swift
let kMaplyShapeSampleY: String
-
If set to true, we’ll tessellate a shape using the opposite vertex ordering
Declaration
Objective-C
extern NSString *const kMaplyShapeInsideOut
Swift
let kMaplyShapeInsideOut: String
-
Center for the shape geometry
Declaration
Objective-C
extern NSString *const kMaplyShapeCenterX
Swift
let kMaplyShapeCenterX: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShapeCenterY
Swift
let kMaplyShapeCenterY: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShapeCenterZ
Swift
let kMaplyShapeCenterZ: String
-
These are used by active vector objects
Declaration
Objective-C
extern NSString *const kMaplyVecHeight
Swift
let kMaplyVecHeight: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyVecMinSample
Swift
let kMaplyVecMinSample: String
-
These are used by the particle systems
Declaration
Objective-C
extern NSString *const kMaplyPointSize
Swift
let kMaplyPointSize: String
-
Undocumented
Declaration
Objective-C
extern const float kMaplyPointSizeDefault
Swift
let kMaplyPointSizeDefault: Float
-
These are used by the texture
Declaration
Objective-C
extern NSString *const kMaplyTexFormat
Swift
let kMaplyTexFormat: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyTexMinFilter
Swift
let kMaplyTexMinFilter: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyTexMagFilter
Swift
let kMaplyTexMagFilter: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyMinFilterNearest
Swift
let kMaplyMinFilterNearest: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyMinFilterLinear
Swift
let kMaplyMinFilterLinear: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyTexAtlas
Swift
let kMaplyTexAtlas: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyTexWrapX
Swift
let kMaplyTexWrapX: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyTexWrapY
Swift
let kMaplyTexWrapY: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyTexMipmap
Swift
let kMaplyTexMipmap: String
-
These are the various shader programs we set up by default
Declaration
Objective-C
extern NSString *const kMaplyShaderDefaultTri
Swift
let kMaplyShaderDefaultTri: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyDefaultTriangleShader
Swift
let kMaplyDefaultTriangleShader: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderTriExp
Swift
let kMaplyShaderTriExp: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultModelTri
Swift
let kMaplyShaderDefaultModelTri: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultTriNoLighting
Swift
let kMaplyShaderDefaultTriNoLighting: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyNoLightTriangleShader
Swift
let kMaplyNoLightTriangleShader: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderNoLightTriangleExp
Swift
let kMaplyShaderNoLightTriangleExp: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultMarker
Swift
let kMaplyShaderDefaultMarker: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultTriScreenTex
Swift
let kMaplyShaderDefaultTriScreenTex: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultTriMultiTex
Swift
let kMaplyShaderDefaultTriMultiTex: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultTriMultiTexRamp
Swift
let kMaplyShaderDefaultTriMultiTexRamp: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultTriNightDay
Swift
let kMaplyShaderDefaultTriNightDay: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultLine
Swift
let kMaplyShaderDefaultLine: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyDefaultLineShader
Swift
let kMaplyDefaultLineShader: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultLineNoBackface
Swift
let kMaplyShaderDefaultLineNoBackface: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyNoBackfaceLineShader
Swift
let kMaplyNoBackfaceLineShader: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderBillboardGround
Swift
let kMaplyShaderBillboardGround: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderBillboardEye
Swift
let kMaplyShaderBillboardEye: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderDefaultWideVector
Swift
let kMaplyShaderDefaultWideVector: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderWideVectorExp
Swift
let kMaplyShaderWideVectorExp: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyScreenSpaceDefaultMotionProgram
Swift
let kMaplyScreenSpaceDefaultMotionProgram: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyScreenSpaceDefaultProgram
Swift
let kMaplyScreenSpaceDefaultProgram: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyScreenSpaceExpProgram
Swift
let kMaplyScreenSpaceExpProgram: String
-
Undocumented
Declaration
Objective-C
extern NSString* const kMaplyShaderParticleSystemPointDefault
Swift
let kMaplyShaderParticleSystemPointDefault: String
-
Name of the shared MaplyRemoteTileFetcher
Declaration
Objective-C
extern NSString *const _Nonnull MaplyQuadImageLoaderFetcherName
Swift
let MaplyQuadImageLoaderFetcherName: String
-
Undocumented
Declaration
Objective-C
static const MaplyCoordinate kMaplyNullCoordinate = {.x = FLT_MIN, .y = FLT_MIN}
Swift
let kMaplyNullCoordinate: MaplyCoordinate
-
Undocumented
Declaration
Objective-C
static const MaplyCoordinateD kMaplyNullCoordinateD = {.x = DBL_MIN, .y = DBL_MIN}
Swift
let kMaplyNullCoordinateD: MaplyCoordinateD
-
Undocumented
Declaration
Objective-C
static const MaplyCoordinate3dD kMaplyNullCoordinate3dD = {.x = DBL_MIN, .y = DBL_MIN, .z = DBL_MIN}
Swift
let kMaplyNullCoordinate3dD: MaplyCoordinate3dD
-
Undocumented
Declaration
Objective-C
static const MaplyBoundingBox kMaplyNullBoundingBox = { .ll = {.x = FLT_MIN, .y = FLT_MIN}, .ur = {.x = FLT_MIN, .y = FLT_MIN} }
Swift
let kMaplyNullBoundingBox: MaplyBoundingBox
-
Undocumented
Declaration
Objective-C
static const MaplyBoundingBoxD kMaplyNullBoundingBoxD = { .ll = {.x = DBL_MIN, .y = DBL_MIN}, .ur = {.x = DBL_MIN, .y = DBL_MIN} }
Swift
let kMaplyNullBoundingBoxD: MaplyBoundingBoxD