Constants

The following constants are available globally.

  • Use this hint to turn the zbuffer on or off. Pass in an NSNumber boolean. Takes effect on the next frame.

    Declaration

    Objective-C

    extern NSString *const kMaplyRenderHintZBuffer

    Swift

    let kMaplyRenderHintZBuffer: String
  • Use this hint to turn culling optimization on or off. Pass in an NSNumber boolean.

    Declaration

    Objective-C

    extern NSString *const kMaplyRenderHintCulling

    Swift

    let kMaplyRenderHintCulling: String
  • These are options for lighting modes, basically different default shader programs. Only works with OpenGL ES 2.0 mode. Accepted values are: none,regular

    Declaration

    Objective-C

    extern NSString *const kMaplyRendererLightingMode

    Swift

    let kMaplyRendererLightingMode: String
  • If the z buffer is on, this will let you resolve. Takes an NSNumber boolean

    Declaration

    Objective-C

    extern NSString *const kMaplyDrawOffset

    Swift

    let kMaplyDrawOffset: String
  • This helps decide what order things are drawn in. Useful when the z buffer is off or you’re using transparency. Takes an NSNumber int.

    Declaration

    Objective-C

    extern NSString *const kMaplyDrawPriority

    Swift

    let kMaplyDrawPriority: String
  • Minimum point at which a feature is visible. Takes an NSNumber float. The radius of the globe is 1.0

    Declaration

    Objective-C

    extern NSString *const kMaplyMinVis

    Swift

    let kMaplyMinVis: String
  • Maximum point at which a feature is visible. Takes an NSNumber float. The radius of the globe is 1.0

    Declaration

    Objective-C

    extern NSString *const kMaplyMaxVis

    Swift

    let kMaplyMaxVis: String
  • Minimum distance from the viewer at which to display geometry.

    Declaration

    Objective-C

    extern NSString *const kMaplyViewerMinDist

    Swift

    let kMaplyViewerMinDist: String
  • Maximum distance from the viewer at which to display geometry.

    Declaration

    Objective-C

    extern NSString *const kMaplyViewerMaxDist

    Swift

    let kMaplyViewerMaxDist: String
  • Center to use when evaluating distance to viewable geometry (X)

    Declaration

    Objective-C

    extern NSString *const kMaplyViewableCenterX

    Swift

    let kMaplyViewableCenterX: String
  • Center to use when evaluating distance to viewable geometry (Y)

    Declaration

    Objective-C

    extern NSString *const kMaplyViewableCenterY

    Swift

    let kMaplyViewableCenterY: String
  • Center to use when evaluating distance to viewable geometry (Z)

    Declaration

    Objective-C

    extern NSString *const kMaplyViewableCenterZ

    Swift

    let kMaplyViewableCenterZ: String
  • The amount of time for a feature to fade in or out. Takes an NSNumber float for seconds.

    Declaration

    Objective-C

    extern NSString *const kMaplyFade

    Swift

    let kMaplyFade: String
  • Fade the feature in over time.

    Declaration

    Objective-C

    extern NSString *const kMaplyFadeIn

    Swift

    let kMaplyFadeIn: String
  • Fade the feature out over time

    Declaration

    Objective-C

    extern NSString *const kMaplyFadeOut

    Swift

    let kMaplyFadeOut: String
  • When to start fading out

    Declaration

    Objective-C

    extern NSString *const kMaplyFadeOutTime

    Swift

    let kMaplyFadeOutTime: String
  • Enable or disable an object. This can be used to create an object disabled.

    Declaration

    Objective-C

    extern NSString *const kMaplyEnable

    Swift

    let kMaplyEnable: String
  • If set, we’ll enable the objects only between the start and end time

    Declaration

    Objective-C

    extern NSString *const kMaplyEnableStart

    Swift

    let kMaplyEnableStart: String
  • If set, we’ll enable the objects only between the start and end time

    Declaration

    Objective-C

    extern NSString *const kMaplyEnableEnd

    Swift

    let kMaplyEnableEnd: String
  • Request a given object take the z buffer into account

    Declaration

    Objective-C

    extern NSString *const kMaplyZBufferRead

    Swift

    let kMaplyZBufferRead: String
  • Have a given object write itself to the z buffer

    Declaration

    Objective-C

    extern NSString *const kMaplyZBufferWrite

    Swift

    let kMaplyZBufferWrite: String
  • Set the render target if the given geometry type supports it

    Declaration

    Objective-C

    extern NSString *const kMaplyRenderTarget

    Swift

    let kMaplyRenderTarget: String
  • Assign a shader program to a particular feature. Use the shader program’s name

    Declaration

    Objective-C

    extern NSString *const kMaplyShader

    Swift

    let kMaplyShader: String
  • An NSDictionary containing uniforms to apply to a shader before drawing

    Declaration

    Objective-C

    extern NSString *const kMaplyShaderUniforms

    Swift

    let kMaplyShaderUniforms: String
  • Keep drawing for this number of frames after we’d normally stop

    Declaration

    Objective-C

    extern NSString *const kMaplyExtraFrames

    Swift

    let kMaplyExtraFrames: String
  • Stars, moon, stars, atmosphere

    Declaration

    Objective-C

    extern const int kMaplyStarsDrawPriorityDefault

    Swift

    let kMaplyStarsDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplySunDrawPriorityDefault

    Swift

    let kMaplySunDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyMoonDrawPriorityDefault

    Swift

    let kMaplyMoonDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyAtmosphereDrawPriorityDefault

    Swift

    let kMaplyAtmosphereDrawPriorityDefault: Int32
  • Where we start image layer draw priorities

    Declaration

    Objective-C

    extern const int kMaplyImageLayerDrawPriorityDefault

    Swift

    let kMaplyImageLayerDrawPriorityDefault: Int32
  • We’ll start filling in features right around here

    Declaration

    Objective-C

    extern const int kMaplyFeatureDrawPriorityBase

    Swift

    let kMaplyFeatureDrawPriorityBase: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyStickerDrawPriorityDefault

    Swift

    let kMaplyStickerDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyMarkerDrawPriorityDefault

    Swift

    let kMaplyMarkerDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyVectorDrawPriorityDefault

    Swift

    let kMaplyVectorDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyParticleSystemDrawPriorityDefault

    Swift

    let kMaplyParticleSystemDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyLabelDrawPriorityDefault

    Swift

    let kMaplyLabelDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyLoftedPolysDrawPriorityDefault

    Swift

    let kMaplyLoftedPolysDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyShapeDrawPriorityDefault

    Swift

    let kMaplyShapeDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyBillboardDrawPriorityDefault

    Swift

    let kMaplyBillboardDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyModelDrawPriorityDefault

    Swift

    let kMaplyModelDrawPriorityDefault: Int32
  • Undocumented

    Declaration

    Objective-C

    extern const int kMaplyMaxDrawPriorityDefault

    Swift

    let kMaplyMaxDrawPriorityDefault: Int32
  • Color of the text being rendered. Takes a UIColor.

    Declaration

    Objective-C

    extern NSString *const kMaplyTextColor

    Swift

    let kMaplyTextColor: String
  • Background color for the text. Takes a UIColor.

    Declaration

    Objective-C

    extern NSString *const kMaplyBackgroundColor

    Swift

    let kMaplyBackgroundColor: String
  • Font to use in rendering text. Takes a UIFont.

    Declaration

    Objective-C

    extern NSString *const kMaplyFont

    Swift

    let kMaplyFont: String
  • Default height of the text. If for screen space, this in points. If for 3D, remember that

    Declaration

    Objective-C

    extern NSString *const kMaplyLabelHeight

    Swift

    let kMaplyLabelHeight: String
  • Default width of the text. See height for more info and, in general, use height instead.

    Declaration

    Objective-C

    extern NSString *const kMaplyLabelWidth

    Swift

    let kMaplyLabelWidth: String
  • Justification for label placement. This takes an NSString with one of: middle, left, right

    Declaration

    Objective-C

    extern NSString *const kMaplyJustify

    Swift

    let kMaplyJustify: String
  • If set, we’ll draw a shadow behind each label with this as the stroke size

    Declaration

    Objective-C

    extern NSString *const kMaplyShadowSize

    Swift

    let kMaplyShadowSize: String
  • If shadow size is being used, we can control the shadow color like so

    Declaration

    Objective-C

    extern NSString *const kMaplyShadowColor

    Swift

    let kMaplyShadowColor: String
  • If outline is being used, we can control the color

    Declaration

    Objective-C

    extern NSString *const kMaplyTextOutlineSize

    Swift

    let kMaplyTextOutlineSize: String
  • Vertical line spacing. Defaults to the Font’s line spacing

    Declaration

    Objective-C

    extern NSString *const kMaplyTextLineSpacing

    Swift

    let kMaplyTextLineSpacing: String
  • If outline is being used, we can control the stroke size

    Declaration

    Objective-C

    extern NSString *const kMaplyTextOutlineColor

    Swift

    let kMaplyTextOutlineColor: String
  • When creating textures, we may pass in the size

    Declaration

    Objective-C

    extern NSString *const kMaplyTexSizeX

    Swift

    let kMaplyTexSizeX: String
  • When creating textures, we may pass in the size

    Declaration

    Objective-C

    extern NSString *const kMaplyTexSizeY

    Swift

    let kMaplyTexSizeY: String
  • How to justify multi-line text

    Declaration

    Objective-C

    extern NSString *const kMaplyTextJustify

    Swift

    let kMaplyTextJustify: String
  • Justify text to the right

    Declaration

    Objective-C

    extern NSString *const kMaplyTextJustifyRight

    Swift

    let kMaplyTextJustifyRight: String
  • Justify text to the left

    Declaration

    Objective-C

    extern NSString *const kMaplyTextJustifyLeft

    Swift

    let kMaplyTextJustifyLeft: String
  • Justify text to the center

    Declaration

    Objective-C

    extern NSString *const kMaplyTextJustifyCenter

    Swift

    let kMaplyTextJustifyCenter: String
  • These are used for screen and regular markers.

    Declaration

    Objective-C

    extern NSString *const kMaplyClusterGroup

    Swift

    let kMaplyClusterGroup: String
  • Color is used for the polygon generated for a marker. It will combine with the image, if there is one or it will be visible if there is no texture. Takes a UIColor

    Declaration

    Objective-C

    extern NSString *const kMaplyColor

    Swift

    let kMaplyColor: String
  • Width is used by the vector layer for line widths

    Declaration

    Objective-C

    extern NSString *const kMaplyVecWidth

    Swift

    let kMaplyVecWidth: String
  • If filled is set, we draw the areals as filled polygons

    Declaration

    Objective-C

    extern NSString *const kMaplyFilled

    Swift

    let kMaplyFilled: String
  • If set, the texture to apply to the feature

    Declaration

    Objective-C

    extern NSString *const kMaplyVecTexture

    Swift

    let kMaplyVecTexture: String
  • X scale for textures applied to vectors

    Declaration

    Objective-C

    extern NSString *const kMaplyVecTexScaleX

    Swift

    let kMaplyVecTexScaleX: String
  • Y scale for textures applied to vectors

    Declaration

    Objective-C

    extern NSString *const kMaplyVecTexScaleY

    Swift

    let kMaplyVecTexScaleY: String
  • The projection to use when generating texture coordinates

    Declaration

    Objective-C

    extern NSString *const kMaplyVecTextureProjection

    Swift

    let kMaplyVecTextureProjection: String
  • Tangent plane projection for texture coordinates

    Declaration

    Objective-C

    extern NSString *const kMaplyProjectionTangentPlane

    Swift

    let kMaplyProjectionTangentPlane: String
  • Screen space “projection” for texture coordinates

    Declaration

    Objective-C

    extern NSString *const kMaplyProjectionScreen

    Swift

    let kMaplyProjectionScreen: String
  • If set to true we’ll centered any drawables we create for features This fixes the jittering problem when zoomed in close

    Declaration

    Objective-C

    extern NSString *const kMaplyVecCentered

    Swift

    let kMaplyVecCentered: String
  • Center of the feature, to use for texture calculations

    Declaration

    Objective-C

    extern NSString *const kMaplyVecCenterX

    Swift

    let kMaplyVecCenterX: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyVecCenterY

    Swift

    let kMaplyVecCenterY: String
  • For wide vectors, we can widen them in screen space or display space

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecCoordType

    Swift

    let kMaplyWideVecCoordType: String
  • Widened vectors are widened in real space. The width is in meters.

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecCoordTypeReal

    Swift

    let kMaplyWideVecCoordTypeReal: String
  • Widened vectors are widened in screen space. The width is in pixels.

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecCoordTypeScreen

    Swift

    let kMaplyWideVecCoordTypeScreen: String
  • For wide vectors we can control the line joins See: http://www.w3.org/TR/SVG/painting.html#StrokeLinejoinProperty

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecJoinType

    Swift

    let kMaplyWideVecJoinType: String
  • Widened vectors are joined with miters

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecMiterJoin

    Swift

    let kMaplyWideVecMiterJoin: String
  • Widened vectors are joined with a bevel

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecBevelJoin

    Swift

    let kMaplyWideVecBevelJoin: String
  • Number of pixels to use in blending the edges of the wide vectors

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecEdgeFalloff

    Swift

    let kMaplyWideVecEdgeFalloff: String
  • Miter joins will turn to bevel joins past this number of degrees

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecMiterLimit

    Swift

    let kMaplyWideVecMiterLimit: String
  • This is the length you’d like the texture to start repeating after. It’s real world coordinates for kMaplyWideVecCoordTypeReal and pixel size for kMaplyWideVecCoordTypeScreen

    Declaration

    Objective-C

    extern NSString *const kMaplyWideVecTexRepeatLen

    Swift

    let kMaplyWideVecTexRepeatLen: String
  • If set we’ll break up a vector feature to the given epsilon on a globe surface

    Declaration

    Objective-C

    extern NSString *const kMaplySubdivEpsilon

    Swift

    let kMaplySubdivEpsilon: String
  • If subdiv epsilon is set we’ll look for a subdivision type. Default is simple.

    Declaration

    Objective-C

    extern NSString *const kMaplySubdivType

    Swift

    let kMaplySubdivType: String
  • Subdivide the vector edges along a great circle

    Declaration

    Objective-C

    extern NSString *const kMaplySubdivGreatCircle

    Swift

    let kMaplySubdivGreatCircle: String
  • Subdivide into a fixed number of segmenets

    Declaration

    Objective-C

    extern NSString *const kMaplySubdivStatic

    Swift

    let kMaplySubdivStatic: String
  • Subdivide the vectors edges along lat/lon

    Declaration

    Objective-C

    extern NSString *const kMaplySubdivSimple

    Swift

    let kMaplySubdivSimple: String
  • Clip features along a grid of the given size

    Declaration

    Objective-C

    extern NSString *const kMaplySubdivGrid

    Swift

    let kMaplySubdivGrid: String
  • Used to turn off selection in vectors

    Declaration

    Objective-C

    extern NSString *const kMaplySelectable

    Swift

    let kMaplySelectable: String
  • Sampling size along one dimension

    Declaration

    Objective-C

    extern NSString *const kMaplySampleX

    Swift

    let kMaplySampleX: String
  • Sampling size along one dimension

    Declaration

    Objective-C

    extern NSString *const kMaplySampleY

    Swift

    let kMaplySampleY: String
  • Images to use when changing a sticker

    Declaration

    Objective-C

    extern NSString *const kMaplyStickerImages

    Swift

    let kMaplyStickerImages: String
  • Image format to use for the new images

    Declaration

    Objective-C

    extern NSString *const kMaplyStickerImageFormat

    Swift

    let kMaplyStickerImageFormat: String
  • Billboard orientation

    Declaration

    Objective-C

    extern NSString *const kMaplyBillboardOrient

    Swift

    let kMaplyBillboardOrient: String
  • Billboards are oriented toward the eye, but rotate on the ground

    Declaration

    Objective-C

    extern NSString *const kMaplyBillboardOrientGround

    Swift

    let kMaplyBillboardOrientGround: String
  • Billboards are oriented only towards the eye

    Declaration

    Objective-C

    extern NSString *const kMaplyBillboardOrientEye

    Swift

    let kMaplyBillboardOrientEye: String
  • Height above the ground

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyHeight

    Swift

    let kMaplyLoftedPolyHeight: String
  • Boolean that turns on/off top (on by default)

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyTop

    Swift

    let kMaplyLoftedPolyTop: String
  • Boolean that turns on/off sides (on by default)

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolySide

    Swift

    let kMaplyLoftedPolySide: String
  • If present, we’ll start the lofted poly above 0 height

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyBase

    Swift

    let kMaplyLoftedPolyBase: String
  • Grid size we used to chop the lofted polygons up (10 degress by default)

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyGridSize

    Swift

    let kMaplyLoftedPolyGridSize: String
  • If set to @(YES) this will draw an outline around the top of the lofted poly in lines

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyOutline

    Swift

    let kMaplyLoftedPolyOutline: String
  • If set to @(YES) this will draw an outline around the bottom of the lofted poly in lines

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyOutlineBottom

    Swift

    let kMaplyLoftedPolyOutlineBottom: String
  • If the outline is one this is the outline’s color

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyOutlineColor

    Swift

    let kMaplyLoftedPolyOutlineColor: String
  • This is the outline’s width if it’s turned on

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyOutlineWidth

    Swift

    let kMaplyLoftedPolyOutlineWidth: String
  • Draw priority of the lines created for the lofted poly outline

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyOutlineDrawPriority

    Swift

    let kMaplyLoftedPolyOutlineDrawPriority: String
  • If set and we’re drawing an outline, this will create lines up the sides

    Declaration

    Objective-C

    extern NSString *const kMaplyLoftedPolyOutlineSide

    Swift

    let kMaplyLoftedPolyOutlineSide: String
  • Samples (x) to use when converting shape to polygons

    Declaration

    Objective-C

    extern NSString *const kMaplyShapeSampleX

    Swift

    let kMaplyShapeSampleX: String
  • Samples (y) to use when converting shape to polygons

    Declaration

    Objective-C

    extern NSString *const kMaplyShapeSampleY

    Swift

    let kMaplyShapeSampleY: String
  • If set to true, we’ll tessellate a shape using the opposite vertex ordering

    Declaration

    Objective-C

    extern NSString *const kMaplyShapeInsideOut

    Swift

    let kMaplyShapeInsideOut: String
  • Center for the shape geometry

    Declaration

    Objective-C

    extern NSString *const kMaplyShapeCenterX

    Swift

    let kMaplyShapeCenterX: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShapeCenterY

    Swift

    let kMaplyShapeCenterY: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShapeCenterZ

    Swift

    let kMaplyShapeCenterZ: String
  • These are used by active vector objects

    Declaration

    Objective-C

    extern NSString *const kMaplyVecHeight

    Swift

    let kMaplyVecHeight: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyVecMinSample

    Swift

    let kMaplyVecMinSample: String
  • These are used by the particle systems

    Declaration

    Objective-C

    extern NSString *const kMaplyPointSize

    Swift

    let kMaplyPointSize: String
  • Undocumented

    Declaration

    Objective-C

    extern const float kMaplyPointSizeDefault

    Swift

    let kMaplyPointSizeDefault: Float
  • These are used by the texture

    Declaration

    Objective-C

    extern NSString *const kMaplyTexFormat

    Swift

    let kMaplyTexFormat: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyTexMinFilter

    Swift

    let kMaplyTexMinFilter: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyTexMagFilter

    Swift

    let kMaplyTexMagFilter: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyMinFilterNearest

    Swift

    let kMaplyMinFilterNearest: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyMinFilterLinear

    Swift

    let kMaplyMinFilterLinear: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyTexAtlas

    Swift

    let kMaplyTexAtlas: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyTexWrapX

    Swift

    let kMaplyTexWrapX: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyTexWrapY

    Swift

    let kMaplyTexWrapY: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyTexMipmap

    Swift

    let kMaplyTexMipmap: String
  • These are the various shader programs we set up by default

    Declaration

    Objective-C

    extern NSString *const kMaplyShaderDefaultTri

    Swift

    let kMaplyShaderDefaultTri: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyDefaultTriangleShader

    Swift

    let kMaplyDefaultTriangleShader: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderTriExp

    Swift

    let kMaplyShaderTriExp: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultModelTri

    Swift

    let kMaplyShaderDefaultModelTri: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultTriNoLighting

    Swift

    let kMaplyShaderDefaultTriNoLighting: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyNoLightTriangleShader

    Swift

    let kMaplyNoLightTriangleShader: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderNoLightTriangleExp

    Swift

    let kMaplyShaderNoLightTriangleExp: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultMarker

    Swift

    let kMaplyShaderDefaultMarker: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultTriScreenTex

    Swift

    let kMaplyShaderDefaultTriScreenTex: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultTriMultiTex

    Swift

    let kMaplyShaderDefaultTriMultiTex: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultTriMultiTexRamp

    Swift

    let kMaplyShaderDefaultTriMultiTexRamp: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultTriNightDay

    Swift

    let kMaplyShaderDefaultTriNightDay: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultLine

    Swift

    let kMaplyShaderDefaultLine: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyDefaultLineShader

    Swift

    let kMaplyDefaultLineShader: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultLineNoBackface

    Swift

    let kMaplyShaderDefaultLineNoBackface: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyNoBackfaceLineShader

    Swift

    let kMaplyNoBackfaceLineShader: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderBillboardGround

    Swift

    let kMaplyShaderBillboardGround: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderBillboardEye

    Swift

    let kMaplyShaderBillboardEye: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderDefaultWideVector

    Swift

    let kMaplyShaderDefaultWideVector: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderWideVectorExp

    Swift

    let kMaplyShaderWideVectorExp: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyScreenSpaceDefaultMotionProgram

    Swift

    let kMaplyScreenSpaceDefaultMotionProgram: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyScreenSpaceDefaultProgram

    Swift

    let kMaplyScreenSpaceDefaultProgram: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyScreenSpaceExpProgram

    Swift

    let kMaplyScreenSpaceExpProgram: String
  • Undocumented

    Declaration

    Objective-C

    extern NSString* const kMaplyShaderParticleSystemPointDefault

    Swift

    let kMaplyShaderParticleSystemPointDefault: String
  • Name of the shared MaplyRemoteTileFetcher

    Declaration

    Objective-C

    extern NSString *const _Nonnull MaplyQuadImageLoaderFetcherName

    Swift

    let MaplyQuadImageLoaderFetcherName: String
  • Undocumented

    Declaration

    Objective-C

    static const MaplyCoordinate kMaplyNullCoordinate = {.x = FLT_MIN, .y = FLT_MIN}

    Swift

    let kMaplyNullCoordinate: MaplyCoordinate
  • Undocumented

    Declaration

    Objective-C

    static const MaplyCoordinateD kMaplyNullCoordinateD = {.x = DBL_MIN, .y = DBL_MIN}

    Swift

    let kMaplyNullCoordinateD: MaplyCoordinateD
  • Undocumented

    Declaration

    Objective-C

    static const MaplyCoordinate3dD kMaplyNullCoordinate3dD = {.x = DBL_MIN, .y = DBL_MIN, .z = DBL_MIN}

    Swift

    let kMaplyNullCoordinate3dD: MaplyCoordinate3dD
  • Undocumented

    Declaration

    Objective-C

    static const MaplyBoundingBox kMaplyNullBoundingBox = {
    	.ll = {.x = FLT_MIN, .y = FLT_MIN},
    	.ur = {.x = FLT_MIN, .y = FLT_MIN}
    }

    Swift

    let kMaplyNullBoundingBox: MaplyBoundingBox
  • Undocumented

    Declaration

    Objective-C

    static const MaplyBoundingBoxD kMaplyNullBoundingBoxD = {
    	.ll = {.x = DBL_MIN, .y = DBL_MIN},
    	.ur = {.x = DBL_MIN, .y = DBL_MIN}
    }

    Swift

    let kMaplyNullBoundingBoxD: MaplyBoundingBoxD