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R

realWorldSizeFromScreen(Point2d, Point2d) - Method in class com.mousebird.maply.GlobeController
Calculate a size in meters by projecting the two screen points onto the globe.
recentStats - Variable in class com.mousebird.maply.RemoteTileFetcher
 
releaseSamplingLayer(QuadSamplingLayer, QuadSamplingLayer.ClientInterface) - Method in class com.mousebird.maply.BaseController
Release the given sampling layer
reload() - Method in class com.mousebird.maply.QuadLoaderBase
Forces a reload of all currently loaded tiles.
reloadNative(ChangeSet) - Method in class com.mousebird.maply.QuadLoaderBase
 
remapSelectableObjects(SelectedObject[]) - Method in class com.mousebird.maply.ComponentManager
 
remoteData - Variable in class com.mousebird.maply.RemoteTileFetcher.Stats
 
remoteRequests - Variable in class com.mousebird.maply.RemoteTileFetcher.Stats
 
RemoteTileFetcher - Class in com.mousebird.maply
 
RemoteTileFetcher.Stats - Class in com.mousebird.maply
Stats collected by the fetcher
RemoteTileFetcher.TileInfo - Class in com.mousebird.maply
A single tile that we're supposed to be loading.
RemoteTileFetchInfo - Class in com.mousebird.maply
Fetch Info for remote tile fetches.
RemoteTileFetchInfo() - Constructor for class com.mousebird.maply.RemoteTileFetchInfo
 
RemoteTileInfoNew - Class in com.mousebird.maply
Remote Tile Info Object (New)
Not to be confused with the old one, which works with the older loading subsystem, the new remote tile info object contains min/max zoom, coordinate system and URL information for fetching individual data tiles.
RemoteTileInfoNew(String, int, int) - Constructor for class com.mousebird.maply.RemoteTileInfoNew
Initialize with enough information to fetch remote tiles.
remove() - Method in class com.mousebird.maply.VectorIterator
This will do nothing.
removeActiveObject(ActiveObject) - Method in class com.mousebird.maply.BaseController
Remove an active object added earlier.
removeActiveObject(ActiveObject) - Method in class com.mousebird.maply.RenderController
Remove an active object added earlier.
removeBillboards(long[], ChangeSet) - Method in class com.mousebird.maply.BillboardManager
Remove a group of billboards named by the given ID
removeClient(QuadSamplingLayer.ClientInterface) - Method in class com.mousebird.maply.QuadSamplingLayer
Client will stop getting updates from this sampling layer.
removeComponentObjects(ComponentObject[], ChangeSet, boolean) - Method in class com.mousebird.maply.ComponentManager
 
removeComponentObjectsNative(ComponentObject[], ChangeSet) - Method in class com.mousebird.maply.ComponentManager
Remove the list of component objects from display
removeFromController() - Method in class com.mousebird.maply.Atmosphere
Remove any objects from the globe controller and shut down the atmosphere.
removeFromView() - Method in class com.mousebird.maply.MaplyStarModel
 
removeGeometry(long[], ChangeSet) - Method in class com.mousebird.maply.GeometryManager
 
removeLayer(Layer) - Method in class com.mousebird.maply.BaseController
Remove a single layer.
removeLayer(Layer) - Method in class com.mousebird.maply.LayerThread
 
removeLayerThread(LayerThread) - Method in class com.mousebird.maply.BaseController
Remove a layer thread you had created earlier.
removeLight(Light) - Method in class com.mousebird.maply.BaseController
Remove the given light (assuming it's active) from the list of lights.
removeLight(Light) - Method in class com.mousebird.maply.RenderController
Remove the given light (assuming it's active) from the list of lights.
removeLight(Light) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeObject(ComponentObject, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.BaseController
Remove a single objects from the display.
removeObject(ComponentObject, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.RenderController
Remove a simple object from the display.
removeObject(ComponentObject, RenderControllerInterface.ThreadMode) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeObjects(List<ComponentObject>, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.BaseController
Remove the given component objects from the display.
removeObjects(List<ComponentObject>, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.RenderController
Remove the given component objects from the display.
removeObjects(ComponentObject[], RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.RenderController
Remove the given component objects from the display.
removeObjects(List<ComponentObject>, RenderControllerInterface.ThreadMode) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeParticleSystem(long, ChangeSet) - Method in class com.mousebird.maply.ParticleSystemManager
 
removeRenderTarget(RenderTarget) - Method in class com.mousebird.maply.BaseController
Remove the given render target from the system.
removeRenderTarget(RenderTarget) - Method in class com.mousebird.maply.RenderController
Remove the given render target from the system.
removeRenderTarget(RenderTarget) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeRenderTargetNative(long) - Method in class com.mousebird.maply.Scene
 
removeShader(Shader) - Method in class com.mousebird.maply.BaseController
Take the given shader out of active use.
removeShader(Shader) - Method in class com.mousebird.maply.RenderController
Remove the given shader from active use.
removeShader(Shader) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeShaderProgram(long) - Method in class com.mousebird.maply.Scene
 
removeShapes(long[], ChangeSet) - Method in class com.mousebird.maply.ShapeManager
Remove a group of shapes named by the given ID
removeStickers(long[], ChangeSet) - Method in class com.mousebird.maply.StickerManager
 
removeTexture(MaplyTexture, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.BaseController
Remove a texture from the scene.
removeTexture(long) - Method in class com.mousebird.maply.ChangeSet
 
removeTexture(MaplyTexture, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.RenderController
 
removeTexture(MaplyTexture, RenderControllerInterface.ThreadMode) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeTextures(List<MaplyTexture>, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.BaseController
Remove a whole group of textures from the scene.
removeTextures(List<MaplyTexture>, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.RenderController
Remove a texture from the scene.
removeTextures(List<MaplyTexture>, RenderControllerInterface.ThreadMode) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeTexturesByID(List<Long>, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.BaseController
This version of removeTexture takes texture IDs.
removeTexturesByID(List<Long>, RenderControllerInterface.ThreadMode) - Method in class com.mousebird.maply.RenderController
This version of removeTexture takes texture IDs.
removeTexturesByID(List<Long>, RenderControllerInterface.ThreadMode) - Method in interface com.mousebird.maply.RenderControllerInterface
 
removeVectors(long[], ChangeSet) - Method in class com.mousebird.maply.WideVectorManager
 
removeWatcher(LayerThread.ViewWatcherInterface) - Method in class com.mousebird.maply.LayerThread
Remove a view watcher that was added previously.
render() - Method in class com.mousebird.maply.RenderController
 
renderControl - Variable in class com.mousebird.maply.BaseController
The render controller handles marshalling objects and the actual run loop.
RenderController - Class in com.mousebird.maply
The Render Controller handles the object manipulation and rendering interface.
RenderController(RenderController, int, int) - Constructor for class com.mousebird.maply.RenderController
 
RenderController(int, int) - Constructor for class com.mousebird.maply.RenderController
This constructor sets up its own render target.
RenderController.ImageFormat - Enum in com.mousebird.maply
Enumerated values for image types.
RenderController.TaskManager - Interface in com.mousebird.maply
We don't want to deal with threads and such down here, so the controller one level up gives us an addTask method to hand over the runnables.
RenderControllerInterface - Interface in com.mousebird.maply
The Render Controller Interface defines the methods a renderer has to implement.
RenderControllerInterface.ContextInfo - Class in com.mousebird.maply
 
RenderControllerInterface.TextureSettings - Class in com.mousebird.maply
Texture settings for adding textures to the system.
RenderControllerInterface.TextureSettings.FilterType - Enum in com.mousebird.maply
 
RenderControllerInterface.ThreadMode - Enum in com.mousebird.maply
 
renderer - Variable in class com.mousebird.maply.LayerThread
 
rendererIsAttached() - Method in class com.mousebird.maply.BaseController
Set if the renderer is set up and running.
RENDERMODE_CONTINUOUSLY - Static variable in class com.mousebird.maply.GLTextureView
The renderer is called continuously to re-render the scene.
RENDERMODE_WHEN_DIRTY - Static variable in class com.mousebird.maply.GLTextureView
The renderer only renders when the surface is created, or when GLTextureView.requestRender() is called.
RenderTarget - Class in com.mousebird.maply
Represents a render target (other than the screen)
Individual objects can ask to be drawn somewhere other than the screen.
RenderTarget() - Constructor for class com.mousebird.maply.RenderTarget
 
renderTarget - Variable in class com.mousebird.maply.VariableTarget
 
renderTargetID - Variable in class com.mousebird.maply.RenderTarget
The internal ID for the render target.
renderTex - Variable in class com.mousebird.maply.VariableTarget
 
renderToBitmap() - Method in class com.mousebird.maply.RenderController
Render to and return a Bitmap You should have already set the context at this point
renderToBitmapNative(Bitmap) - Method in class com.mousebird.maply.RenderController
 
renderWrapper - Variable in class com.mousebird.maply.BaseController
 
replaceLights(DirectionalLight[]) - Method in class com.mousebird.maply.RenderController
 
reproject(CoordSystem, double, CoordSystem) - Method in class com.mousebird.maply.VectorObject
Reproject the vectors from the given system (geographic, by default) into the destination coordinate system.
requestRender() - Method in class com.mousebird.maply.BaseController
Force a render on the next frame.
requestRender() - Method in class com.mousebird.maply.GLTextureView
Request that the renderer render a frame.
requestRender - Variable in class com.mousebird.maply.MetroThread
 
requestRender() - Method in class com.mousebird.maply.MetroThread
 
requestRender() - Method in class com.mousebird.maply.RenderController
 
requestRender() - Method in interface com.mousebird.maply.RenderControllerInterface
 
resetActiveStats() - Method in class com.mousebird.maply.RemoteTileFetcher
Reset the periodic active stats.
resetLights() - Method in class com.mousebird.maply.BaseController
Reset the lighting back to its default state at startup.
resetLights() - Method in class com.mousebird.maply.RenderController
Reset the lighting back to its default state at startup.
resetLights() - Method in interface com.mousebird.maply.RenderControllerInterface
 
resetRuleParams() - Method in class com.mousebird.maply.sld.sldsymbolizers.SLDSymbolizerParams
 
resetStats() - Method in class com.mousebird.maply.RemoteTileFetcher
Reset the stats keeping back to zero
resize(int, int) - Method in class com.mousebird.maply.RenderController
 
rotateDidEnd(boolean) - Method in class com.mousebird.maply.GlobeController
 
rotateDidEnd(boolean) - Method in class com.mousebird.maply.MapController
 
rotateDidStart(boolean) - Method in class com.mousebird.maply.GlobeController
 
rotateDidStart(boolean) - Method in class com.mousebird.maply.MapController
 
rotation - Variable in class com.mousebird.maply.ScreenLabel
If non-zero we'll rotate the label that number of radians around the attachment point.
rotation - Variable in class com.mousebird.maply.ScreenMarker
If non-zero we'll rotate the label that number of radians around the attachment point.
running - Variable in class com.mousebird.maply.BaseController
 
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