- takeScreenshot(BaseController.ScreenshotListener) - Method in class com.mousebird.maply.BaseController
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- tasks - Variable in class com.mousebird.maply.SimpleTileFetcher
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- teardown() - Method in class com.mousebird.maply.RenderController
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- teardown(UpdateLayer) - Method in interface com.mousebird.maply.UpdateLayer.Delegate
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Called when the update layer is shutting down.
- teardownGL() - Method in class com.mousebird.maply.Scene
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Tear down the OpenGL resources.
- tesselate() - Method in class com.mousebird.maply.VectorObject
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Tesselate the areal features and return a new vector object.
- tex - Variable in class com.mousebird.maply.ClusterGroup
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The image to use for the group
- tex - Variable in class com.mousebird.maply.Marker
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If set, we'll use this texture instead of the image.
- tex - Variable in class com.mousebird.maply.ScreenMarker
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If set, we'll use this texture which has already been converted to Maply format.
- texID - Variable in class com.mousebird.maply.MaplyTexture
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- text - Variable in class com.mousebird.maply.ScreenLabel
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The text to display for the label.
- texture - Variable in class com.mousebird.maply.RenderTarget
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The texture we'll draw into.
- TextureSettings() - Constructor for class com.mousebird.maply.RenderControllerInterface.TextureSettings
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- tileFetcher - Variable in class com.mousebird.maply.QuadLoaderBase
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- TileFetcher - Interface in com.mousebird.maply
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Tile Fetcher protocol.
- TileFetchRequest - Class in com.mousebird.maply
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Generic Tile fetcher request.
- TileFetchRequest() - Constructor for class com.mousebird.maply.TileFetchRequest
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- TileFetchRequest.Callback - Interface in com.mousebird.maply
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- tileID - Variable in class com.mousebird.maply.SimpleTileFetcher.SimpleTileFetchInfo
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- TileID - Class in com.mousebird.maply
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A tile ID represents a single tile for paging.
- TileID() - Constructor for class com.mousebird.maply.TileID
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- TileID(int, int, int) - Constructor for class com.mousebird.maply.TileID
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Construct with x,y, and level.
- TileInfo() - Constructor for class com.mousebird.maply.RemoteTileFetcher.TileInfo
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- tileInfo - Variable in class com.mousebird.maply.SimpleTileFetcher
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- TileInfo() - Constructor for class com.mousebird.maply.SimpleTileFetcher.TileInfo
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- TileInfoNew - Class in com.mousebird.maply
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TileInfo New Base class.
- TileInfoNew() - Constructor for class com.mousebird.maply.TileInfoNew
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- tileSource - Variable in class com.mousebird.maply.TileFetchRequest
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A unique ID used for sorting.
- tilesToLoad - Variable in class com.mousebird.maply.QuadImageFrameLoader.FrameStats
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Number of tiles this frame has yet to load
- tilt - Variable in class com.mousebird.maply.GlobeController.ViewState
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Tilt as used in the view controller.
- tiltDidEnd(boolean) - Method in class com.mousebird.maply.GlobeController
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- tiltDidStart(boolean) - Method in class com.mousebird.maply.GlobeController
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- toDegrees() - Method in class com.mousebird.maply.Point2d
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Points are normally stored as radians, if they're positions on the globe or map.
- toPoint2d() - Method in class com.mousebird.maply.Point3d
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Truncate a Point3d and return just the 2D values
- toString() - Method in class com.mousebird.maply.AttrDictionary
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- toString() - Method in class com.mousebird.maply.Mbr
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- toString() - Method in class com.mousebird.maply.Point2d
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- toString() - Method in class com.mousebird.maply.Point3d
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- toString() - Method in class com.mousebird.maply.Point4d
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- toString() - Method in class com.mousebird.maply.TileID
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- toString() - Method in class com.mousebird.maply.VectorInfo
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- totalCancels - Variable in class com.mousebird.maply.RemoteTileFetcher.Stats
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- totalFails - Variable in class com.mousebird.maply.RemoteTileFetcher.Stats
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- totalLatency - Variable in class com.mousebird.maply.RemoteTileFetcher.Stats
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- totalRequests - Variable in class com.mousebird.maply.RemoteTileFetcher.Stats
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- totalTiles - Variable in class com.mousebird.maply.QuadImageFrameLoader.FrameStats
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Number of tiles this frame is in (loading and loaded)
- transform(Matrix3d) - Method in class com.mousebird.maply.ScreenObject
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Apply the given 2D transform to the screen object.
- translate(double, double) - Static method in class com.mousebird.maply.Matrix3d
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- translate(double, double, double) - Static method in class com.mousebird.maply.Matrix4d
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Set up a translation matrix.
- translateX(double, double) - Method in class com.mousebird.maply.ScreenObject
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Apply a translation to all the pieces of the screen object.
- transpose() - Method in class com.mousebird.maply.Matrix3d
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Transpose and return the matrix.
- transpose() - Method in class com.mousebird.maply.Matrix4d
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Transpose and return the matrix.