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N

name - Variable in class com.mousebird.maply.SimpleTileFetcher
 
nativeClone(FlatView) - Method in class com.mousebird.maply.FlatView
 
nativeClone(GlobeView) - Method in class com.mousebird.maply.GlobeView
 
nativeClone(MapView) - Method in class com.mousebird.maply.MapView
 
nativeHandle - Variable in class com.mousebird.maply.BaseInfo
 
nativeHandle - Variable in class com.mousebird.maply.MapboxVectorStyleSet
 
nativeHandle - Variable in class com.mousebird.maply.MapboxVectorTileParser
 
nativeHandle - Variable in class com.mousebird.maply.Scene
 
nativeHandle - Variable in class com.mousebird.maply.Shape
 
nativeHandle - Variable in class com.mousebird.maply.VectorStyleSettings
 
nativeHandle - Variable in class com.mousebird.maply.View
 
neverFail - Variable in class com.mousebird.maply.SimpleTileFetcher
 
next() - Method in class com.mousebird.maply.VectorIterator
Return the next vector object in the list.
NoBackfaceLineShader - Static variable in class com.mousebird.maply.Shader
 
nodeTextValue(XmlPullParser) - Static method in class com.mousebird.maply.sld.sldstyleset.SLDParseHelper
Get the text value from the node, and exit the node.
NoLightTriangleShader - Static variable in class com.mousebird.maply.Shader
 
norm() - Method in class com.mousebird.maply.Point3d
 
normalize() - Method in class com.mousebird.maply.Point3d
Normalize this as a vector.
normalized() - Method in class com.mousebird.maply.Point3d
Return the normalized vector.
normalized() - Method in class com.mousebird.maply.Quaternion
 
northUp - Variable in class com.mousebird.maply.GlobeView
Set if we want to keep north pointed upward as the user moves
numObjects - Variable in class com.mousebird.maply.ClusterInfo
Number of objects being clustered
numTiles - Variable in class com.mousebird.maply.QuadImageFrameLoader.Stats
Total number of tiles managed by the loader
numWorkingThreads - Variable in class com.mousebird.maply.BaseController.Settings
These are the number of working threads we'll create by default at startup.
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