- name - Variable in class com.mousebird.maply.SimpleTileFetcher
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- nativeClone(FlatView) - Method in class com.mousebird.maply.FlatView
-
- nativeClone(GlobeView) - Method in class com.mousebird.maply.GlobeView
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- nativeClone(MapView) - Method in class com.mousebird.maply.MapView
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- nativeHandle - Variable in class com.mousebird.maply.BaseInfo
-
- nativeHandle - Variable in class com.mousebird.maply.MapboxVectorStyleSet
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- nativeHandle - Variable in class com.mousebird.maply.MapboxVectorTileParser
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- nativeHandle - Variable in class com.mousebird.maply.Scene
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- nativeHandle - Variable in class com.mousebird.maply.Shape
-
- nativeHandle - Variable in class com.mousebird.maply.VectorStyleSettings
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- nativeHandle - Variable in class com.mousebird.maply.View
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- neverFail - Variable in class com.mousebird.maply.SimpleTileFetcher
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- next() - Method in class com.mousebird.maply.VectorIterator
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Return the next vector object in the list.
- NoBackfaceLineShader - Static variable in class com.mousebird.maply.Shader
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- nodeTextValue(XmlPullParser) - Static method in class com.mousebird.maply.sld.sldstyleset.SLDParseHelper
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Get the text value from the node, and exit the node.
- NoLightTriangleShader - Static variable in class com.mousebird.maply.Shader
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- norm() - Method in class com.mousebird.maply.Point3d
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- normalize() - Method in class com.mousebird.maply.Point3d
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Normalize this as a vector.
- normalized() - Method in class com.mousebird.maply.Point3d
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Return the normalized vector.
- normalized() - Method in class com.mousebird.maply.Quaternion
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- northUp - Variable in class com.mousebird.maply.GlobeView
-
Set if we want to keep north pointed upward as the user moves
- numObjects - Variable in class com.mousebird.maply.ClusterInfo
-
Number of objects being clustered
- numTiles - Variable in class com.mousebird.maply.QuadImageFrameLoader.Stats
-
Total number of tiles managed by the loader
- numWorkingThreads - Variable in class com.mousebird.maply.BaseController.Settings
-
These are the number of working threads we'll create by default
at startup.