- wideVecManager - Variable in class com.mousebird.maply.RenderController
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- WideVectorInfo - Class in com.mousebird.maply
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The Wide Vector Info class holds visual information related to groups of vectors.
- WideVectorInfo() - Constructor for class com.mousebird.maply.WideVectorInfo
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- WideVectorManager - Class in com.mousebird.maply
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The Wide Vector Manager is an interface to the Maply C++
wide vector manager and should be invisible to toolkit users.
- WideVectorPriorityDefault - Static variable in class com.mousebird.maply.WideVectorInfo
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Default draw priority for vector features.
- width - Variable in class com.mousebird.maply.BaseController.Settings
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If set we'll override the width of the rendering surface.
- width - Variable in class com.mousebird.maply.MaplyTexture
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- withinBounds(GlobeView, Point2d, Point3d) - Static method in class com.mousebird.maply.GlobeGestureHandler
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Check that a given position will be within the given bounds.
- withinBounds(MapView, Point2d, Point3d, Point2d[]) - Static method in class com.mousebird.maply.MapGestureHandler
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Check that a given position will be within the given bounds.
- wrap(GL) - Method in interface com.mousebird.maply.GLTextureView.GLWrapper
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Wraps a gl interface in another gl interface.
- wrapU - Variable in class com.mousebird.maply.RenderControllerInterface.TextureSettings
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Horizonal texture wrap.
- wrapV - Variable in class com.mousebird.maply.RenderControllerInterface.TextureSettings
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Vertical texture wrap
- writeToCache(RemoteTileFetcher.TileInfo, byte[]) - Method in class com.mousebird.maply.RemoteTileFetcher
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