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P

panDidEnd(boolean) - Method in class com.mousebird.maply.GlobeController
 
panDidEnd(boolean) - Method in class com.mousebird.maply.MapController
 
panDidStart(boolean) - Method in class com.mousebird.maply.GlobeController
 
panDidStart(boolean) - Method in class com.mousebird.maply.MapController
 
parseData(byte[], VectorTileData) - Method in class com.mousebird.maply.MapboxVectorTileParser
Parse the data from a single tile.
parseFromJSON(String) - Method in class com.mousebird.maply.AttrDictionary
Parse from a JSON file.
parseMarkOrExternalGraphic(XmlPullParser, SLDGraphicParams, SLDSymbolizerParams) - Static method in class com.mousebird.maply.sld.sldsymbolizers.SLDSymbolizer
 
ParticleBatch - Class in com.mousebird.maply
A particle batch adds a set number of particles to the system.
ParticleBatch(ParticleSystem) - Constructor for class com.mousebird.maply.ParticleBatch
Initialize with the particle system.
ParticleDrawPriorityDefault - Static variable in class com.mousebird.maply.RenderController
 
ParticleSystem - Class in com.mousebird.maply
A particle system is used to spawn large numbers of small moving objects.
ParticleSystem(String) - Constructor for class com.mousebird.maply.ParticleSystem
The particle system name is used for performance debugging.
ParticleSystem.Type - Enum in com.mousebird.maply
 
ParticleSystemManager - Class in com.mousebird.maply
Particle system manager controls the active particle systems
particleSystemManager - Variable in class com.mousebird.maply.RenderController
 
partSys - Variable in class com.mousebird.maply.ParticleBatch
 
PassThroughCoordSystem - Class in com.mousebird.maply
This coordinate system literally passes through the values its given for conversion.
PassThroughCoordSystem() - Constructor for class com.mousebird.maply.PassThroughCoordSystem
 
pauseLength - Variable in class com.mousebird.maply.QuadImageFrameAnimator
How long to pause at the end of the sequence before starting back
period - Variable in class com.mousebird.maply.Marker
If images are passed in, this is the time it will take to cycle through them all.
period - Variable in class com.mousebird.maply.QuadImageFrameAnimator
How long to animate from start to finish.
period - Variable in class com.mousebird.maply.ScreenMarker
If images are passed in, this is the time it will take to cycle through them all.
PlateCarreeCoordSystem - Class in com.mousebird.maply
The Plate Carree coordinate system is just a fancy name for stretching lat/lon out onto a plane in the dumbest way possible.
PlateCarreeCoordSystem() - Constructor for class com.mousebird.maply.PlateCarreeCoordSystem
Construct the coordinate system to cover the whole world.
Point2d - Class in com.mousebird.maply
The Point2d class is the simple, dumb, 2D coordinate class.
Point2d() - Constructor for class com.mousebird.maply.Point2d
Construct with empty values.
Point2d(Point2d) - Constructor for class com.mousebird.maply.Point2d
Construct from an existing Point2d
Point2d(double, double) - Constructor for class com.mousebird.maply.Point2d
Construct from two values.
Point3d - Class in com.mousebird.maply
The Point3d class is your standard x,y,z container.
Point3d() - Constructor for class com.mousebird.maply.Point3d
Initialize empty.
Point3d(Point3d) - Constructor for class com.mousebird.maply.Point3d
Make a copy from the given Point3d
Point3d(Point2d, double) - Constructor for class com.mousebird.maply.Point3d
 
Point3d(double, double, double) - Constructor for class com.mousebird.maply.Point3d
Initialize with 3 doubles.
Point4d - Class in com.mousebird.maply
The Point4d class is your standard x,y,z,w container.
Point4d() - Constructor for class com.mousebird.maply.Point4d
Initialize empty.
Point4d(Point4d) - Constructor for class com.mousebird.maply.Point4d
Make a copy from the given Point4d
Point4d(Point3d, double) - Constructor for class com.mousebird.maply.Point4d
 
Point4d(double, double, double, double) - Constructor for class com.mousebird.maply.Point4d
Initialize with 3 doubles.
PointInPolygon(Point2d, Point2d[]) - Static method in class com.mousebird.maply.GeometryUtils
Test if the given point is inside the given polygon in 2D.
pointInside(Point2d) - Method in class com.mousebird.maply.VectorObject
Return true if the given point (in geo radians) is inside the vector feature.
Points - Class in com.mousebird.maply
Rather than add a single 3D point we assume you want to add a lot of them all at once.
Points() - Constructor for class com.mousebird.maply.Points
 
pointUnproject(Point2d, Point2d, boolean) - Method in class com.mousebird.maply.GlobeView
 
pos - Variable in class com.mousebird.maply.GlobeController.ViewState
Position to move to on the globe.
preControlCreated() - Method in class com.mousebird.maply.GlobeMapFragment
Override this to be called right before the map or globe is created.
preprocessTexture() - Method in class com.mousebird.maply.ImageTile
Turn the data into a raw texture.
preSceneFlush(LayerThread) - Method in class com.mousebird.maply.Layer
Called on the layer thread right before we flush changes out to the scene.
preSceneFlush(LayerThread) - Method in class com.mousebird.maply.QuadSamplingLayer
 
priority - Variable in class com.mousebird.maply.TileFetchRequest
Priority before importance.
process(RenderController, Scene) - Method in class com.mousebird.maply.ChangeSet
 
processBatchOps(QIFBatchOps) - Method in class com.mousebird.maply.QuadLoaderBase
 
processChangeSet(ChangeSet) - Method in class com.mousebird.maply.BaseController
 
processChangeSet(ChangeSet) - Method in class com.mousebird.maply.RenderController
 
processChangeSet(ChangeSet) - Method in interface com.mousebird.maply.RenderControllerInterface
 
processLongPress(Point2d) - Method in class com.mousebird.maply.GlobeController
Set the gesture delegate to fire callbacks when the user did long press somwhere
processLongPress(Point2d) - Method in class com.mousebird.maply.MapController
Called by the gesture handler to let us know the user long pressed somewhere
processTap(Point2d) - Method in class com.mousebird.maply.GlobeController
 
processTap(Point2d) - Method in class com.mousebird.maply.MapController
 
Proj4CoordSystem - Class in com.mousebird.maply
A wrapper around the Proj4 general scheme for coordinate systems.
Proj4CoordSystem(String) - Constructor for class com.mousebird.maply.Proj4CoordSystem
Construct with the proj4 string that defines your projection.
prospectiveUp(Quaternion) - Method in class com.mousebird.maply.GlobeView
 
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